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CCR’s Burger Bar

Designing an Automated Dining Experience // A Conceptual Project

Duration
  • In Progress
Platform
  • Multi-Device
Tools
  • Figma
Design Team
  • Charlotte Mehaffey & Raquel Hernandez
My Role
  • UX Designer

Project overview

This project explores the design of the CCR Burger System, a group of products created to automate the dining process at CCR’s Burger Bar.

The goal was to enhance convenience while maintaining the human element of food preparation and delivery.

The Needs

SELF SERVICE KIOSK //
  • Customers need to find vacant tables and reserve or occupy them without the help of staff.
  • There must be options for Accessibility requests.
VIRTUAL ORDERING //
  • Customers need the ability to browse the menu and order their meals through a system.
  • Paying at the table must be available.
  • Customers must be able to signal a waiter for help.
STAFF TECHNOLOGY //
  • Cooks need to receive the orders directly and signify when they are done making them.
  • Servers need to know when to they can pick up the food.
  • Busser's need to know when they can clean the tables when customers have left.

The Goal

Design a seamless, user-friendly interface that automates table selection, ordering, and payment while maintaining a personalized and enjoyable dining experience at CCR’s Burgers.

MY RESPONSIBILITIES
  • UX/UI Design
  • UX Strategy

Understanding the User

To understand the user, we began by brainstorming various ideas for automating the restaurant experience, focusing on the needs of diners and staff.

We created storyboards to visualize the dining process, highlighting key interactions such as table selection, ordering, and requesting assistance.

Feedback was collected from potential users, which helped us refine our design. For example, some users preferred not to personalize the experience by entering their names, while others liked the personalization. To accommodate both preferences, we made entering names optional during table selection.

Additionally, we considered user concerns about simplicity and clarity, such as ensuring the kiosk provided clear table directions and adding a visible light system to signal when a table needed help. This iterative feedback process allowed us to address user preferences and improve overall usability.

Storyboards

The storyboards show key dining moments at CCR’s Burgers, highlighting user interactions with the automated system. They illustrate how diners check in, select tables, browse menus, place orders, and request assistance, serving as a guide to the system's convenience while keeping human elements intact. These storyboards refined the user journey and gathered feedback for design improvements.

Ideate

PAPER WIREFRAMES
  • Our paper wireframes laid the foundation for the design by mapping out the basic layout and structure of key user interactions, such as table selection and ordering. These early sketches helped us visualize the user flow and refine the interface before moving on to digital prototypes.

Prototype

Mid-Fidelity Prototype

We created mid-fidelity prototypes demonstrating the core user interactions with CCR’s Burgers’ automated dining system, including table selection, menu browsing, ordering, and payment.